diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 16:29:18 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 16:29:18 +0100 |
commit | ae6a103946e437ca85cc69c5fc2cbf68d35ffeae (patch) | |
tree | a0bd09748c68950353f05d245bed4de470548fc6 /src/crepe/PhysicsSystem.cpp | |
parent | a5d3564f6d051986376c98abb9c098a8a7183fe0 (diff) | |
parent | 5b248d068a94902be9ca4d00fe07d551f64c49b9 (diff) |
Merge remote-tracking branch 'origin/master' into max/gameobject
Diffstat (limited to 'src/crepe/PhysicsSystem.cpp')
-rw-r--r-- | src/crepe/PhysicsSystem.cpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/src/crepe/PhysicsSystem.cpp b/src/crepe/PhysicsSystem.cpp deleted file mode 100644 index 16f4c10..0000000 --- a/src/crepe/PhysicsSystem.cpp +++ /dev/null @@ -1,62 +0,0 @@ -#include <iostream> - -#include "api/Force.h" -#include "api/Rigidbody.h" -#include "api/Transform.h" - -#include "ComponentManager.h" -#include "PhysicsSystem.h" - -using namespace crepe; -using namespace crepe::api; - -PhysicsSystem::PhysicsSystem() {} - -void PhysicsSystem::update() { - ComponentManager & mgr = ComponentManager::get_instance(); - std::vector<std::reference_wrapper<Rigidbody>> rigidbodies - = mgr.get_components_by_type<Rigidbody>(); - std::vector<std::reference_wrapper<Transform>> transforms - = mgr.get_components_by_type<Transform>(); - - for (Rigidbody & rigidbody : rigidbodies) { - - switch (rigidbody.body_type) { - case BodyType::DYNAMIC: - for (Transform & transform : transforms) { - if (transform.game_object_id == rigidbody.game_object_id) { - rigidbody.velocity_x = 0; - rigidbody.velocity_y = 0; - std::vector<std::reference_wrapper<Force>> forces - = mgr.get_components_by_id<Force>( - rigidbody.game_object_id); - rigidbody.velocity_y - += rigidbody.gravity_scale * 1 * rigidbody.mass; - - for (Force & force : forces) { - rigidbody.velocity_x += force.force_x; - rigidbody.velocity_y += force.force_y; - } - - std::cout << "before transform.postion.x " - << transform.position.x << std::endl; - std::cout << "before transform.postion.y " - << transform.position.y << std::endl; - transform.position.x += rigidbody.velocity_x; - transform.position.y += rigidbody.velocity_y; - std::cout << "after transform.postion.x " - << transform.position.x << std::endl; - std::cout << "after transform.postion.y " - << transform.position.y << std::endl; - } - } - break; - case BodyType::KINEMATIC: - break; //(scripts) - case BodyType::STATIC: - break; //(unmoveable objects) - default: - break; - } - } -} |