diff options
author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-07 10:04:23 +0200 |
---|---|---|
committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-07 10:04:23 +0200 |
commit | 094ce1806156e191ffb554d4e88e636421cb0242 (patch) | |
tree | 675168131ac24bf29ffb161334be176e4d4022e0 /src/crepe/ParticleEmitter.hpp | |
parent | bd24f87e18bef29679023ee9a60028f2afdbb470 (diff) |
particle direction is random
Diffstat (limited to 'src/crepe/ParticleEmitter.hpp')
-rw-r--r-- | src/crepe/ParticleEmitter.hpp | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/src/crepe/ParticleEmitter.hpp b/src/crepe/ParticleEmitter.hpp index 682a2ae..9b3f2ad 100644 --- a/src/crepe/ParticleEmitter.hpp +++ b/src/crepe/ParticleEmitter.hpp @@ -1,28 +1,30 @@ #pragma once #include <vector> -#include <cstdlib> -#include <ctime> #include "Particle.hpp" -#include <cmath> class ParticleEmitter { public: - std::vector<Particle> particles; + ParticleEmitter(unsigned int maxParticles, unsigned int emissionRate, unsigned int speed, unsigned int speedOffset, unsigned int angle, unsigned int angleOffset); + void update(float deltaTime); // Keep deltaTime as float + const std::vector<Particle>& getParticles() const; //returns the collection of particles + void setPosition(int x, int y); //sets the position of the emitter +private: + void emitParticle(); //emits a new particle - struct Position { + struct Position { //struct to hold position int x; int y; - } position; - - int maxParticles; - float emissionRate; - float elapsedTime; + }; - ParticleEmitter(int maxParticles, float emissionRate); - void update(float deltaTime); + Position m_position; //position of the emitter + unsigned int m_maxParticles; //maximum number of particles + unsigned int m_emissionRate; //rate of particle emission + float m_elapsedTime; //elapsed time since the last emission + unsigned int m_speed; //base speed of the particles + unsigned int m_speedOffset; //offset for random speed variation + unsigned int m_minAngle; //min angle of particle emission + unsigned int m_maxAngle; //max angle of particle emission -private: - void emitParticle(); - float randFloat(float minangle, float maxangle, float minVel, float maxVel); + std::vector<Particle> particles; //collection of particles }; |