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authorjaroWMR <jarorutjes07@gmail.com>2024-10-20 14:33:19 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-20 14:33:19 +0200
commitd8483cfab70b5aca3baae6e0588924da8b54e090 (patch)
tree5326d27e365ddea1923ee64586e0c5fc3befe6a9 /src/crepe/ParticleEmitter.h
parent4ff1159fe5f6ee6dd8becc662bc95a93acda545a (diff)
updated components to have an ID
Diffstat (limited to 'src/crepe/ParticleEmitter.h')
-rw-r--r--src/crepe/ParticleEmitter.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/ParticleEmitter.h b/src/crepe/ParticleEmitter.h
index 477f492..8cd78a9 100644
--- a/src/crepe/ParticleEmitter.h
+++ b/src/crepe/ParticleEmitter.h
@@ -10,7 +10,7 @@ namespace crepe {
class ParticleEmitter : public Component {
public:
- ParticleEmitter(uint32_t maxParticles, uint32_t emissionRate, uint32_t speed, uint32_t speedOffset, uint32_t angle, uint32_t angleOffset,float m_beginLifespan,float m_endLifespan);
+ ParticleEmitter(uint32_t gameObjectId, uint32_t maxParticles, uint32_t emissionRate, uint32_t speed, uint32_t speedOffset, uint32_t angle, uint32_t angleOffset,float m_beginLifespan,float m_endLifespan);
~ParticleEmitter();
Position m_position; //position of the emitter