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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-24 16:39:52 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-24 16:39:52 +0100 |
commit | eb11f6609ab91bc46948ca9fc5743078f88ae48e (patch) | |
tree | df8044d7df87b5e5011d6f72d5acc6bbca454445 /src/crepe/Particle.h | |
parent | 020cdfddcd06e162515deee4941ce91f3a945ee6 (diff) | |
parent | 1499363d85abedbdb571e33801b821f4dfabc638 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/Particle.h')
-rw-r--r-- | src/crepe/Particle.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/crepe/Particle.h b/src/crepe/Particle.h index 19859fe..d0397c9 100644 --- a/src/crepe/Particle.h +++ b/src/crepe/Particle.h @@ -2,7 +2,7 @@ #include <cstdint> -#include "api/Vector2.h" +#include "types.h" namespace crepe { @@ -18,11 +18,11 @@ class Particle { public: //! Position of the particle in 2D space. - Vector2 position; + vec2 position; //! Velocity vector indicating the speed and direction of the particle. - Vector2 velocity; + vec2 velocity; //! Accumulated force affecting the particle over time. - Vector2 force_over_time; + vec2 force_over_time; //! Total lifespan of the particle in milliseconds. uint32_t lifespan; //! Active state of the particle; true if it is in use, false otherwise. @@ -43,8 +43,7 @@ public: * \param velocity The initial velocity of the particle. * \param angle The angle of the particle's trajectory or orientation. */ - void reset(uint32_t lifespan, const Vector2 & position, const Vector2 & velocity, - double angle); + void reset(uint32_t lifespan, const vec2 & position, const vec2 & velocity, double angle); /** * \brief Updates the particle's state. * |