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authorJAROWMR <jarorutjes07@gmail.com>2024-11-15 12:56:45 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-15 12:56:45 +0100
commitde1c6053033483c7e824f8018d75be6af424d14d (patch)
tree8904c58c52501da6e647661c20384f68951df58d /src/crepe/Particle.cpp
parent355b0178eaaf3602b00975adb8f56e2141dcd982 (diff)
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
merge with master
Diffstat (limited to 'src/crepe/Particle.cpp')
-rw-r--r--src/crepe/Particle.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/crepe/Particle.cpp b/src/crepe/Particle.cpp
index 4810e80..582edf4 100644
--- a/src/crepe/Particle.cpp
+++ b/src/crepe/Particle.cpp
@@ -2,19 +2,32 @@
using namespace crepe;
-Particle::Particle() { this->active = false; }
-
-void Particle::reset(float lifespan, Position position, Position velocity) {
+void Particle::reset(uint32_t lifespan, const Vector2 & position,
+ const Vector2 & velocity, double angle) {
+ // Initialize the particle state
this->time_in_life = 0;
this->lifespan = lifespan;
this->position = position;
this->velocity = velocity;
+ this->angle = angle;
this->active = true;
+ // Reset force accumulation
+ this->force_over_time = {0, 0};
+}
+
+void Particle::update() {
+ // Deactivate particle if it has exceeded its lifespan
+ if (++time_in_life >= lifespan) {
+ this->active = false;
+ return;
+ }
+
+ // Update velocity based on accumulated force and update position
+ this->velocity += force_over_time;
+ this->position += velocity;
}
-void Particle::update(float deltaTime) {
- time_in_life += deltaTime;
- position.x += velocity.x * deltaTime;
- position.y += velocity.y * deltaTime;
- if (time_in_life >= lifespan) this->active = false;
+void Particle::stop_movement() {
+ // Reset velocity to halt movement
+ this->velocity = {0, 0};
}