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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 19:32:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 19:32:14 +0100
commit56cf219a25e66f38c50a51afd01ed515de149711 (patch)
tree016293d4e13fa2e141a960062e005b608ccecebf /src/crepe/Particle.cpp
parentd69f1642cb397d68d591718f83028e14620ab340 (diff)
parent0b2ca3c323c7f73d031e7014ba0a17dcf0b59751 (diff)
merge `jaro/particle-system-master` into `loek/cleanup` early
Diffstat (limited to 'src/crepe/Particle.cpp')
-rw-r--r--src/crepe/Particle.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/crepe/Particle.cpp b/src/crepe/Particle.cpp
index 4810e80..1c3c138 100644
--- a/src/crepe/Particle.cpp
+++ b/src/crepe/Particle.cpp
@@ -2,19 +2,32 @@
using namespace crepe;
-Particle::Particle() { this->active = false; }
-
-void Particle::reset(float lifespan, Position position, Position velocity) {
+void Particle::reset(uint32_t lifespan, const Vector2& position,const Vector2& velocity,
+ double angle) {
+ // Initialize the particle state
this->time_in_life = 0;
this->lifespan = lifespan;
this->position = position;
this->velocity = velocity;
+ this->angle = angle;
this->active = true;
+ // Reset force accumulation
+ this->force_over_time = {0, 0};
+}
+
+void Particle::update() {
+ // Deactivate particle if it has exceeded its lifespan
+ if (++time_in_life >= lifespan) {
+ this->active = false;
+ return;
+ }
+
+ // Update velocity based on accumulated force and update position
+ this->velocity += force_over_time;
+ this->position += velocity;
}
-void Particle::update(float deltaTime) {
- time_in_life += deltaTime;
- position.x += velocity.x * deltaTime;
- position.y += velocity.y * deltaTime;
- if (time_in_life >= lifespan) this->active = false;
+void Particle::stop_movement() {
+ // Reset velocity to halt movement
+ this->velocity = {0, 0};
}