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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-10 07:04:27 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-10 07:04:27 +0200
commit29fb4bda4872bdfe33a2416a239fb62fc0238167 (patch)
tree367f8b32fc843b481b42dff54adfd0939afeb0b7 /src/crepe/GameObject.h
parent08d0b07c19edfe8c81dfe4e21c0d4c1ef128b628 (diff)
parentdcfb674ccdf48a7fd78c98644e5b3b826c399206 (diff)
merge `loek/scripts` into `master`
Diffstat (limited to 'src/crepe/GameObject.h')
-rw-r--r--src/crepe/GameObject.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/crepe/GameObject.h b/src/crepe/GameObject.h
new file mode 100644
index 0000000..3588d9a
--- /dev/null
+++ b/src/crepe/GameObject.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <cstdint>
+#include <string>
+
+namespace crepe {
+
+class GameObject {
+public:
+ GameObject(uint32_t id, std::string name, std::string tag, int layer);
+
+ template <typename T, typename... Args>
+ void add_component(Args &&... args);
+
+ uint32_t id;
+ std::string name;
+ std::string tag;
+ bool active;
+ int layer;
+};
+
+} // namespace crepe
+
+#include "GameObject.hpp"