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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
commit176ac90fce318334f1377d94d6e637e1eff84c3c (patch)
tree104b86fc3537fd82c7b9dd731ee716c51441ca31 /src/crepe/GameObject.h
parentedfcb27fe37fdcf08622863f331960325e3899ac (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
Merge branch 'master' into niels/rendering
Diffstat (limited to 'src/crepe/GameObject.h')
-rw-r--r--src/crepe/GameObject.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/crepe/GameObject.h b/src/crepe/GameObject.h
new file mode 100644
index 0000000..3588d9a
--- /dev/null
+++ b/src/crepe/GameObject.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <cstdint>
+#include <string>
+
+namespace crepe {
+
+class GameObject {
+public:
+ GameObject(uint32_t id, std::string name, std::string tag, int layer);
+
+ template <typename T, typename... Args>
+ void add_component(Args &&... args);
+
+ uint32_t id;
+ std::string name;
+ std::string tag;
+ bool active;
+ int layer;
+};
+
+} // namespace crepe
+
+#include "GameObject.hpp"