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| author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
|---|---|---|
| committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-04 08:28:18 +0100 |
| commit | 06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch) | |
| tree | e3570bea52b87b6919550ee81d17927ccbc11cc5 /src/crepe/GameObject.h | |
| parent | 128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff) | |
| parent | 6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff) | |
merge `origin/master` into `master`
Diffstat (limited to 'src/crepe/GameObject.h')
| -rw-r--r-- | src/crepe/GameObject.h | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/src/crepe/GameObject.h b/src/crepe/GameObject.h deleted file mode 100644 index 3588d9a..0000000 --- a/src/crepe/GameObject.h +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once - -#include <cstdint> -#include <string> - -namespace crepe { - -class GameObject { -public: - GameObject(uint32_t id, std::string name, std::string tag, int layer); - - template <typename T, typename... Args> - void add_component(Args &&... args); - - uint32_t id; - std::string name; - std::string tag; - bool active; - int layer; -}; - -} // namespace crepe - -#include "GameObject.hpp" |