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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
commit04a040e28ade412ea5b1767bf77eed3956121973 (patch)
treedcc93a90f08300f49f82bc4612f0328ef77a4b64 /src/crepe/GameObject.h
parent30d84ef9ad4a0010288db18294766fd4d5ed6f4a (diff)
move user-facing classes to api namespace
Diffstat (limited to 'src/crepe/GameObject.h')
-rw-r--r--src/crepe/GameObject.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/crepe/GameObject.h b/src/crepe/GameObject.h
deleted file mode 100644
index b5d6399..0000000
--- a/src/crepe/GameObject.h
+++ /dev/null
@@ -1,24 +0,0 @@
-#pragma once
-
-#include <cstdint>
-#include <string>
-
-namespace crepe {
-
-class GameObject {
-public:
- GameObject(uint32_t id, std::string name, std::string tag, int layer);
-
- template <typename T, typename... Args>
- T & add_component(Args &&... args);
-
- uint32_t id;
- std::string name;
- std::string tag;
- bool active;
- int layer;
-};
-
-} // namespace crepe
-
-#include "GameObject.hpp"