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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-06 14:10:52 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-06 14:10:52 +0200
commitf8bc2a06a90c0ee172054db7ae2e1fdae09d14a3 (patch)
treee858037e49a8a94734026d636fceb28a00b1ab99 /src/crepe/GameObject.cpp
parent509fb6ebdd27bc75375c1c51024ea906e25032c0 (diff)
code standard v3
Diffstat (limited to 'src/crepe/GameObject.cpp')
-rw-r--r--src/crepe/GameObject.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/crepe/GameObject.cpp b/src/crepe/GameObject.cpp
index 16dc62f..304f75a 100644
--- a/src/crepe/GameObject.cpp
+++ b/src/crepe/GameObject.cpp
@@ -1,9 +1,7 @@
#include "GameObject.h"
-#include "ComponentManager.h"
-
using namespace crepe;
GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
int layer)
- : m_id(id), m_name(name), m_tag(tag), m_active(true), m_layer(layer) {}
+ : id(id), name(name), tag(tag), active(true), layer(layer) {}