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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-23 15:21:56 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-23 15:21:56 +0200
commitadb7dfabec4811566308cd072e0542cd7eae8cc1 (patch)
tree669c19049121d7fa841e4e9287eceb2c71860ebb /src/crepe/Force.h
parent194c8c4af559f9ea35b2fc53103415ea1e47fb61 (diff)
parent5445331293854aac26af2d5c6a20cedeaa819383 (diff)
Merge branch 'jaro/poc-physics' into niels/rendering
Diffstat (limited to 'src/crepe/Force.h')
-rw-r--r--src/crepe/Force.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/crepe/Force.h b/src/crepe/Force.h
new file mode 100644
index 0000000..a121ec2
--- /dev/null
+++ b/src/crepe/Force.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include "Component.h"
+#include <cstdint>
+#include <utility>
+
+namespace crepe {
+
+class Force : public Component {
+public:
+ Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction);
+
+ int32_t force_x;
+ int32_t force_y;
+};
+
+} // namespace crepe