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authorjaroWMR <jarorutjes07@gmail.com>2024-10-20 16:58:13 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-20 16:58:13 +0200
commitcead795b7ff7135e13caf9ad3b76628070391458 (patch)
treef91f5e9f6927727367324961e585d049d2947364 /src/crepe/Force.h
parentd8483cfab70b5aca3baae6e0588924da8b54e090 (diff)
added collision system and circlecollider
Diffstat (limited to 'src/crepe/Force.h')
-rw-r--r--src/crepe/Force.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/crepe/Force.h b/src/crepe/Force.h
new file mode 100644
index 0000000..a121ec2
--- /dev/null
+++ b/src/crepe/Force.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include "Component.h"
+#include <cstdint>
+#include <utility>
+
+namespace crepe {
+
+class Force : public Component {
+public:
+ Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction);
+
+ int32_t force_x;
+ int32_t force_y;
+};
+
+} // namespace crepe