aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/Force.cpp
diff options
context:
space:
mode:
authorjaroWMR <jarorutjes07@gmail.com>2024-10-23 16:22:30 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-23 16:22:30 +0200
commit5558d2d0530cc01fd8e3c8ce18cc38ce9c6f8057 (patch)
treed85836ede083ee9faa42eed6fc35bb6b980a8b6a /src/crepe/Force.cpp
parent5445331293854aac26af2d5c6a20cedeaa819383 (diff)
parent04a040e28ade412ea5b1767bf77eed3956121973 (diff)
merge with master
Diffstat (limited to 'src/crepe/Force.cpp')
-rw-r--r--src/crepe/Force.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/crepe/Force.cpp b/src/crepe/Force.cpp
deleted file mode 100644
index b314f49..0000000
--- a/src/crepe/Force.cpp
+++ /dev/null
@@ -1,14 +0,0 @@
-#include "Force.h"
-#include <cmath>
-
-namespace crepe {
-
-Force::Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction): Component(gameObjectId)
-{
- // Convert direction from degrees to radians
- float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f);
- force_x = static_cast<int32_t>(std::round(forceMagnitude * std::cos(radian_direction)));
- force_y = static_cast<int32_t>(std::round(forceMagnitude * std::sin(radian_direction)));
-}
-
-} // namespace crepe