diff options
| author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 16:22:30 +0200 |
|---|---|---|
| committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 16:22:30 +0200 |
| commit | 5558d2d0530cc01fd8e3c8ce18cc38ce9c6f8057 (patch) | |
| tree | d85836ede083ee9faa42eed6fc35bb6b980a8b6a /src/crepe/Force.cpp | |
| parent | 5445331293854aac26af2d5c6a20cedeaa819383 (diff) | |
| parent | 04a040e28ade412ea5b1767bf77eed3956121973 (diff) | |
merge with master
Diffstat (limited to 'src/crepe/Force.cpp')
| -rw-r--r-- | src/crepe/Force.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/crepe/Force.cpp b/src/crepe/Force.cpp deleted file mode 100644 index b314f49..0000000 --- a/src/crepe/Force.cpp +++ /dev/null @@ -1,14 +0,0 @@ -#include "Force.h" -#include <cmath> - -namespace crepe { - -Force::Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction): Component(gameObjectId) -{ - // Convert direction from degrees to radians - float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f); - force_x = static_cast<int32_t>(std::round(forceMagnitude * std::cos(radian_direction))); - force_y = static_cast<int32_t>(std::round(forceMagnitude * std::sin(radian_direction))); -} - -} // namespace crepe |