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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:26:26 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:26:26 +0100 |
commit | 5bee4515c1089ce3499bc3b74780db94f0c02306 (patch) | |
tree | 3e18158665e45851b92c61095664fc16060c8fd2 /src/crepe/ComponentManager.hpp | |
parent | 8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff) |
process feedback on #26
Diffstat (limited to 'src/crepe/ComponentManager.hpp')
-rw-r--r-- | src/crepe/ComponentManager.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp index 98efb49..0a84468 100644 --- a/src/crepe/ComponentManager.hpp +++ b/src/crepe/ComponentManager.hpp @@ -40,7 +40,6 @@ T & ComponentManager::add_component(game_object_id_t id, Args &&... args) { // Check if the vector size is not greater than get_instances_max int max_instances = instance->get_instances_max(); if (max_instances != -1 && components[type][id].size() >= max_instances) { - // TODO: Exception throw std::runtime_error( "Exceeded maximum number of instances for this component type"); } |