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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:26:26 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:26:26 +0100
commit5bee4515c1089ce3499bc3b74780db94f0c02306 (patch)
tree3e18158665e45851b92c61095664fc16060c8fd2 /src/crepe/ComponentManager.hpp
parent8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff)
process feedback on #26
Diffstat (limited to 'src/crepe/ComponentManager.hpp')
-rw-r--r--src/crepe/ComponentManager.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp
index 98efb49..0a84468 100644
--- a/src/crepe/ComponentManager.hpp
+++ b/src/crepe/ComponentManager.hpp
@@ -40,7 +40,6 @@ T & ComponentManager::add_component(game_object_id_t id, Args &&... args) {
// Check if the vector size is not greater than get_instances_max
int max_instances = instance->get_instances_max();
if (max_instances != -1 && components[type][id].size() >= max_instances) {
- // TODO: Exception
throw std::runtime_error(
"Exceeded maximum number of instances for this component type");
}