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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 11:39:45 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 11:39:45 +0100
commit455bb50a5007daf46b8719fff2a6292da6a294bf (patch)
treedbba8b1f9653a52bb7105f39323a11d85662c0fe /src/crepe/ComponentManager.hpp
parent3e94ecb3dac5003a3d58210ed1a4d1f1cb2083d1 (diff)
fix physics test
Diffstat (limited to 'src/crepe/ComponentManager.hpp')
-rw-r--r--src/crepe/ComponentManager.hpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/crepe/ComponentManager.hpp b/src/crepe/ComponentManager.hpp
index 89a8536..98efb49 100644
--- a/src/crepe/ComponentManager.hpp
+++ b/src/crepe/ComponentManager.hpp
@@ -31,10 +31,7 @@ T & ComponentManager::add_component(game_object_id_t id, Args &&... args) {
// Create a new component of type T (arguments directly forwarded). The
// constructor must be called by ComponentManager.
- T * instance_ptr = new T(Component::Data {
- .id = id,
- .component_manager = *this,
- }, forward<Args>(args)...);
+ T * instance_ptr = new T(id, forward<Args>(args)...);
if (instance_ptr == nullptr) throw std::bad_alloc();
T & instance_ref = *instance_ptr;