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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-24 16:39:52 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-24 16:39:52 +0100
commiteb11f6609ab91bc46948ca9fc5743078f88ae48e (patch)
treedf8044d7df87b5e5011d6f72d5acc6bbca454445 /src/crepe/ComponentManager.h
parent020cdfddcd06e162515deee4941ce91f3a945ee6 (diff)
parent1499363d85abedbdb571e33801b821f4dfabc638 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/ComponentManager.h')
-rw-r--r--src/crepe/ComponentManager.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index 0956d1e..1cb0b5f 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -5,8 +5,6 @@
#include <unordered_map>
#include <vector>
-#include "api/Vector2.h"
-
#include "Component.h"
#include "types.h"
@@ -45,7 +43,7 @@ public:
* \note This method automatically assigns a new entity ID
*/
GameObject new_object(const std::string & name, const std::string & tag = "",
- const Vector2 & position = {0, 0}, double rotation = 0,
+ const vec2 & position = {0, 0}, double rotation = 0,
double scale = 1);
protected: