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authorJAROWMR <jarorutjes07@gmail.com>2024-11-22 15:20:27 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-22 15:20:27 +0100
commit503c1d15d35fc06ac36febc72a8aa8abe38707ce (patch)
treeaa37ac9fe0b8a19e050e3377fbf385a361973339 /src/crepe/ComponentManager.h
parent2c2855b77a8a1a6e21a26fea5c5735dfbbc6066d (diff)
parent4117d1d287f1d87efd0577d56819520e981a7f1c (diff)
merge with master
Diffstat (limited to 'src/crepe/ComponentManager.h')
-rw-r--r--src/crepe/ComponentManager.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index 0956d1e..1cb0b5f 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -5,8 +5,6 @@
#include <unordered_map>
#include <vector>
-#include "api/Vector2.h"
-
#include "Component.h"
#include "types.h"
@@ -45,7 +43,7 @@ public:
* \note This method automatically assigns a new entity ID
*/
GameObject new_object(const std::string & name, const std::string & tag = "",
- const Vector2 & position = {0, 0}, double rotation = 0,
+ const vec2 & position = {0, 0}, double rotation = 0,
double scale = 1);
protected: