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authormax-001 <maxsmits21@kpnmail.nl>2024-11-26 09:28:12 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-11-26 09:28:12 +0100
commit07ac07ce4cafe8ec454a1e53b1541dcaab10cf40 (patch)
treedef28215f182f750bc4ff6d892455f7ce0dd6eb2 /src/crepe/ComponentManager.h
parentf52e7e1450d47604983dba5f3cbab364ffd77cdc (diff)
It is now possible to reset the persistent flag
Diffstat (limited to 'src/crepe/ComponentManager.h')
-rw-r--r--src/crepe/ComponentManager.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index 8462698..480124f 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -106,8 +106,9 @@ protected:
* components will not be deleted.
*
* \param id The id of the GameObject to set as persistent
+ * \param persistent The persistent flag
*/
- void set_persistent(game_object_id_t id);
+ void set_persistent(game_object_id_t id, bool persistent);
public:
/**