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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-22 11:35:47 +0200
commit176ac90fce318334f1377d94d6e637e1eff84c3c (patch)
tree104b86fc3537fd82c7b9dd731ee716c51441ca31 /src/crepe/ComponentManager.h
parentedfcb27fe37fdcf08622863f331960325e3899ac (diff)
parent77555730e3ddb811b9ce8470659663e3f1573de2 (diff)
Merge branch 'master' into niels/rendering
Diffstat (limited to 'src/crepe/ComponentManager.h')
-rw-r--r--src/crepe/ComponentManager.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
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+#pragma once
+
+#include <cstdint>
+#include <memory>
+#include <typeindex>
+#include <unordered_map>
+#include <utility>
+#include <vector>
+
+#include "Component.h"
+
+namespace crepe {
+
+class ComponentManager {
+public:
+ // Singleton
+ static ComponentManager & get_instance();
+ ComponentManager(const ComponentManager &) = delete;
+ ComponentManager(ComponentManager &&) = delete;
+ ComponentManager & operator=(const ComponentManager &) = delete;
+ ComponentManager & operator=(ComponentManager &&) = delete;
+
+public:
+ //! Add a component of a specific type
+ template <typename T, typename... Args>
+ void add_component(uint32_t id, Args &&... args);
+ //! Deletes all components of a specific type and id
+ template <typename T>
+ void delete_components_by_id(uint32_t id);
+ //! Deletes all components of a specific type
+ template <typename T>
+ void delete_components();
+ //! Deletes all components of a specific id
+ void delete_all_components_of_id(uint32_t id);
+ //! Deletes all components
+ void delete_all_components();
+
+ //! Get a vector<> of all components at specific type and id
+ template <typename T>
+ std::vector<std::reference_wrapper<T>>
+ get_components_by_id(uint32_t id) const;
+ //! Get a vector<> of all components of a specific type
+ template <typename T>
+ std::vector<std::reference_wrapper<T>> get_components_by_type() const;
+
+private:
+ ComponentManager() = default;
+
+ /*
+ * The std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> below might seem a bit strange, let me explain this structure:
+ * The std::unordered_map<> has a key and value. The key is a std::type_index and the value is a std::vector. So, a new std::vector will be created for each new std::type_index.
+ * The first std::vector<> stores another vector<>. This first vector<> is to bind the entity's id to a component.
+ * The second std::vector<> stores unique_ptrs. Each component can be gathered via an unique_ptr. This second vector<> allows multiple components of the same std::type_index for one entity (id).
+ */
+ std::unordered_map<std::type_index,
+ std::vector<std::vector<std::unique_ptr<Component>>>>
+ components;
+};
+
+} // namespace crepe
+
+#include "ComponentManager.hpp"