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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
commit73598a9e7f49047d74ca439cb0f300099d8c03bf (patch)
treeef62148ac6769f169670a1e7f7fd8482045ef65f /src/crepe/ComponentManager.cpp
parentd258fcc8efdb6a968a220c4590a204292a16ad42 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
merge `master` into `loek/audio`
Diffstat (limited to 'src/crepe/ComponentManager.cpp')
-rw-r--r--src/crepe/ComponentManager.cpp15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 7af0380..e310577 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -6,6 +6,9 @@
using namespace crepe;
using namespace std;
+ComponentManager::ComponentManager() { dbg_trace(); }
+ComponentManager::~ComponentManager() { dbg_trace(); }
+
void ComponentManager::delete_all_components_of_id(game_object_id_t id) {
// Loop through all the types (in the unordered_map<>)
for (auto & [type, componentArray] : this->components) {
@@ -18,18 +21,14 @@ void ComponentManager::delete_all_components_of_id(game_object_id_t id) {
}
void ComponentManager::delete_all_components() {
- // Clear the whole unordered_map<>
this->components.clear();
+ this->next_id = 0;
}
-ComponentManager::ComponentManager() { dbg_trace(); }
-ComponentManager::~ComponentManager() { dbg_trace(); }
-
GameObject ComponentManager::new_object(const string & name, const string & tag,
- const Vector2 & position,
- double rotation, double scale) {
- GameObject object{*this, this->next_id, name, tag,
- position, rotation, scale};
+ const Vector2 & position, double rotation,
+ double scale) {
+ GameObject object{*this, this->next_id, name, tag, position, rotation, scale};
this->next_id++;
return object;
}