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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:26:26 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:26:26 +0100 |
commit | 5bee4515c1089ce3499bc3b74780db94f0c02306 (patch) | |
tree | 3e18158665e45851b92c61095664fc16060c8fd2 /src/crepe/ComponentManager.cpp | |
parent | 8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff) |
process feedback on #26
Diffstat (limited to 'src/crepe/ComponentManager.cpp')
-rw-r--r-- | src/crepe/ComponentManager.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp index 7af0380..67c6fc7 100644 --- a/src/crepe/ComponentManager.cpp +++ b/src/crepe/ComponentManager.cpp @@ -6,6 +6,9 @@ using namespace crepe; using namespace std; +ComponentManager::ComponentManager() { dbg_trace(); } +ComponentManager::~ComponentManager() { dbg_trace(); } + void ComponentManager::delete_all_components_of_id(game_object_id_t id) { // Loop through all the types (in the unordered_map<>) for (auto & [type, componentArray] : this->components) { @@ -18,18 +21,14 @@ void ComponentManager::delete_all_components_of_id(game_object_id_t id) { } void ComponentManager::delete_all_components() { - // Clear the whole unordered_map<> this->components.clear(); + this->next_id = 0; } -ComponentManager::ComponentManager() { dbg_trace(); } -ComponentManager::~ComponentManager() { dbg_trace(); } - GameObject ComponentManager::new_object(const string & name, const string & tag, const Vector2 & position, double rotation, double scale) { - GameObject object{*this, this->next_id, name, tag, - position, rotation, scale}; + GameObject object{*this, this->next_id, name, tag, position, rotation, scale}; this->next_id++; return object; } |