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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:08:09 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:08:09 +0100
commit1c4156ee127b14760ed3b1a0cd16ad12180c7ac6 (patch)
tree211505d5328f24c9f9beabf8f874d9e13ef92130 /src/crepe/ComponentManager.cpp
parent9df087ede0b539ecbd2778236c7d1143362b384d (diff)
parent3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (diff)
merge `master` into `loek/savemgr`
Diffstat (limited to 'src/crepe/ComponentManager.cpp')
-rw-r--r--src/crepe/ComponentManager.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 8bde33a..85149c8 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -1,6 +1,7 @@
-#include "ComponentManager.h"
#include "util/log.h"
+#include "ComponentManager.h"
+
using namespace crepe;
ComponentManager & ComponentManager::get_instance() {
@@ -8,9 +9,9 @@ ComponentManager & ComponentManager::get_instance() {
return instance;
}
-void ComponentManager::delete_all_components_of_id(uint32_t id) {
+void ComponentManager::delete_all_components_of_id(game_object_id_t id) {
// Loop through all the types (in the unordered_map<>)
- for (auto & [type, componentArray] : components) {
+ for (auto & [type, componentArray] : this->components) {
// Make sure that the id (that we are looking for) is within the boundaries of the vector<>
if (id < componentArray.size()) {
// Clear the components at this specific id