diff options
author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-14 11:40:33 +0100 |
---|---|---|
committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-14 11:40:33 +0100 |
commit | 061b2b8ab9aba67c1467cdd163fb7a04de95f4f1 (patch) | |
tree | e1960a83461e0d83a7027a88404af1a7c70f6dcd /src/crepe/Component.h | |
parent | fd2ebb54d0c2b269c15fc84a4ac77993efc917d7 (diff) | |
parent | b9fc66f6922b1f40f2dbe14e8dfc4caa469654bc (diff) |
Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r-- | src/crepe/Component.h | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h index dc17721..eff5a58 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -8,7 +8,7 @@ class ComponentManager; /** * \brief Base class for all components - * + * * This class is the base class for all components. It provides a common interface for all * components. */ @@ -16,7 +16,12 @@ class Component { public: //! Whether the component is active bool active = true; - //! The id of the GameObject this component belongs to + /** + * \brief The id of the GameObject this component belongs to + * + * \note Only systems are supposed to use this member, but since friend + * relations aren't inherited this needs to be public. + */ const game_object_id_t game_object_id; protected: @@ -24,7 +29,7 @@ protected: * \param id The id of the GameObject this component belongs to */ Component(game_object_id_t id); - //! Only the ComponentManager can create components + //! Only ComponentManager can create components friend class ComponentManager; Component(const Component &) = delete; |