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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-23 15:21:56 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-10-23 15:21:56 +0200
commitadb7dfabec4811566308cd072e0542cd7eae8cc1 (patch)
tree669c19049121d7fa841e4e9287eceb2c71860ebb /src/crepe/Component.h
parent194c8c4af559f9ea35b2fc53103415ea1e47fb61 (diff)
parent5445331293854aac26af2d5c6a20cedeaa819383 (diff)
Merge branch 'jaro/poc-physics' into niels/rendering
Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r--src/crepe/Component.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h
index 9cda177..8a42a45 100644
--- a/src/crepe/Component.h
+++ b/src/crepe/Component.h
@@ -1,4 +1,5 @@
#pragma once
+#include <cstdint>
namespace crepe {
@@ -7,10 +8,13 @@ protected:
Component() = default;
public:
- virtual ~Component() = default;
-
-public:
- bool active = true;
+ Component(uint32_t id);
+ virtual ~Component() {}
+ // TODO: shouldn't this constructor be deleted because this class will never
+ // directly be instantiated?
+ //changed so it sets the id (jaro)
+ uint32_t gameObjectId;
+ bool active;
};
} // namespace crepe