diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-07 20:08:09 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-07 20:08:09 +0100 |
commit | 1c4156ee127b14760ed3b1a0cd16ad12180c7ac6 (patch) | |
tree | 211505d5328f24c9f9beabf8f874d9e13ef92130 /src/crepe/Component.h | |
parent | 9df087ede0b539ecbd2778236c7d1143362b384d (diff) | |
parent | 3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (diff) |
merge `master` into `loek/savemgr`
Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r-- | src/crepe/Component.h | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h index bc44865..0fe60b2 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -1,22 +1,46 @@ #pragma once +#include "types.h" + #include <cstdint> namespace crepe { class ComponentManager; +/** + * \brief Base class for all components + * + * This class is the base class for all components. It provides a common + * interface for all components. + */ class Component { protected: + //! Only the ComponentManager can create components friend class crepe::ComponentManager; - Component(uint32_t id); + /** + * \param id The id of the GameObject this component belongs to + */ + Component(game_object_id_t id); public: virtual ~Component() = default; + /** + * \brief Get the maximum number of instances for this component + * + * This method returns -1 by default, which means that there is no limit + * for the number of instances. Concrete components can override this method + * to set a limit. + * + * \return The maximum number of instances for this component + */ + virtual int get_instances_max() const { return -1; } public: - uint32_t game_object_id; - bool active; + //! The id of the GameObject this component belongs to + const game_object_id_t game_object_id; + //! Whether the component is active + bool active = true; }; } // namespace crepe |