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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 16:26:38 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 16:26:38 +0100 |
commit | b63f4700f7bda696afb14cc3111be0f8b0eed458 (patch) | |
tree | 08c4b00b249a4fa672d97a5bc79927adac0a0257 /src/crepe/Component.h | |
parent | 2933655dea64f11f200f42fe51e58dacc5f160eb (diff) | |
parent | 9e87a556a5f68c5f9bb04bef9a66880536ccd6e8 (diff) |
merge `loek/tests` into `loek/cleanup` (close #32)
Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r-- | src/crepe/Component.h | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h index 0fe60b2..12c10cb 100644 --- a/src/crepe/Component.h +++ b/src/crepe/Component.h @@ -2,8 +2,6 @@ #include "types.h" -#include <cstdint> - namespace crepe { class ComponentManager; @@ -15,16 +13,21 @@ class ComponentManager; * interface for all components. */ class Component { +public: + //! Whether the component is active + bool active = true; + //! The id of the GameObject this component belongs to + const game_object_id_t game_object_id; + protected: - //! Only the ComponentManager can create components - friend class crepe::ComponentManager; /** * \param id The id of the GameObject this component belongs to */ Component(game_object_id_t id); + //! Only the ComponentManager can create components + friend class ComponentManager; public: - virtual ~Component() = default; /** * \brief Get the maximum number of instances for this component * @@ -35,12 +38,6 @@ public: * \return The maximum number of instances for this component */ virtual int get_instances_max() const { return -1; } - -public: - //! The id of the GameObject this component belongs to - const game_object_id_t game_object_id; - //! Whether the component is active - bool active = true; }; } // namespace crepe |