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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-04 08:28:18 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-04 08:28:18 +0100
commit06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch)
treee3570bea52b87b6919550ee81d17927ccbc11cc5 /src/crepe/Component.h
parent128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff)
parent6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff)
merge `origin/master` into `master`
Diffstat (limited to 'src/crepe/Component.h')
-rw-r--r--src/crepe/Component.h14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h
index 16a4ce5..bc44865 100644
--- a/src/crepe/Component.h
+++ b/src/crepe/Component.h
@@ -1,13 +1,21 @@
#pragma once
+#include <cstdint>
+
namespace crepe {
+class ComponentManager;
+
class Component {
+protected:
+ friend class crepe::ComponentManager;
+ Component(uint32_t id);
+
public:
- Component();
- // TODO: shouldn't this constructor be deleted because this class will never
- // directly be instantiated?
+ virtual ~Component() = default;
+public:
+ uint32_t game_object_id;
bool active;
};