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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:09:09 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:09:09 +0100
commit81de5e68ba6cf5cd8bc64c3fc0eecef84c417b61 (patch)
tree144b0e9efecd4c10d6d79a17b4bf571336d45961 /src/crepe/Collider.h
parent5eedba3a070c3a7a4f27ae3ec7dd41812695f7e9 (diff)
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/crepe/Collider.h')
-rw-r--r--src/crepe/Collider.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/Collider.h b/src/crepe/Collider.h
index a08a68e..42ccfd4 100644
--- a/src/crepe/Collider.h
+++ b/src/crepe/Collider.h
@@ -15,7 +15,7 @@ public:
*
* The `offset` defines the positional shift applied to the collider relative to the position of the rigidbody it is attached to.
* This allows the collider to be placed at a different position than the rigidbody.
- *
+ *
*/
vec2 offset;
};