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authorJAROWMR <jarorutjes07@gmail.com>2024-12-14 11:40:33 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-14 11:40:33 +0100
commit061b2b8ab9aba67c1467cdd163fb7a04de95f4f1 (patch)
treee1960a83461e0d83a7027a88404af1a7c70f6dcd /src/crepe/Collider.h
parentfd2ebb54d0c2b269c15fc84a4ac77993efc917d7 (diff)
parentb9fc66f6922b1f40f2dbe14e8dfc4caa469654bc (diff)
Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
Diffstat (limited to 'src/crepe/Collider.h')
-rw-r--r--src/crepe/Collider.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/Collider.h b/src/crepe/Collider.h
index a08a68e..42ccfd4 100644
--- a/src/crepe/Collider.h
+++ b/src/crepe/Collider.h
@@ -15,7 +15,7 @@ public:
*
* The `offset` defines the positional shift applied to the collider relative to the position of the rigidbody it is attached to.
* This allows the collider to be placed at a different position than the rigidbody.
- *
+ *
*/
vec2 offset;
};