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author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 16:58:13 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 16:58:13 +0200 |
commit | cead795b7ff7135e13caf9ad3b76628070391458 (patch) | |
tree | f91f5e9f6927727367324961e585d049d2947364 /src/crepe/CircleCollider.h | |
parent | d8483cfab70b5aca3baae6e0588924da8b54e090 (diff) |
added collision system and circlecollider
Diffstat (limited to 'src/crepe/CircleCollider.h')
-rw-r--r-- | src/crepe/CircleCollider.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/crepe/CircleCollider.h b/src/crepe/CircleCollider.h new file mode 100644 index 0000000..922477b --- /dev/null +++ b/src/crepe/CircleCollider.h @@ -0,0 +1,12 @@ +#pragma once +#include "Collider.h" + +namespace crepe { + +class CircleCollider : public Collider { +public: + CircleCollider(uint32_t gameObjectId,int radius) : Collider(gameObjectId), radius(radius) {} + int radius; +}; + +} // namespace crepe |