diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-18 18:02:09 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-18 18:02:09 +0100 |
commit | 8d78727d6e7badca16ba7a1328643928a0039569 (patch) | |
tree | 3b0bab3c1a800f74e9f80292c9b5b7b3955ad999 /src/crepe/Asset.h | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
move utilities from loek/audio
Diffstat (limited to 'src/crepe/Asset.h')
-rw-r--r-- | src/crepe/Asset.h | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h deleted file mode 100644 index 9051c5e..0000000 --- a/src/crepe/Asset.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once - -#include <fstream> -#include <iostream> -#include <string> - -namespace crepe { - -/** - * \brief Asset location helper - * - * This class is used to locate and canonicalize paths to game asset files, and should *always* - * be used when retrieving files from disk. - */ -class Asset { -public: - /** - * \param src Unique identifier to asset - */ - Asset(const std::string & src); - -public: - /** - * \brief Get an input stream to the contents of this asset - * \return Input stream with file contents - */ - std::istream & get_stream(); - /** - * \brief Get the canonical path to this asset - * \return Canonical path to this asset - */ - const std::string & get_canonical() const; - -private: - //! Canonical path to asset - const std::string src; - //! File handle (stream) - std::ifstream file; -}; - -} // namespace crepe |