diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-21 10:41:08 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-21 10:41:08 +0100 |
commit | 5134bebc19c46e4e07a5ec3af1d3f3d2d17a86dd (patch) | |
tree | 837daf5b5de189d557b6ae8eaed149354a3b5030 /src/crepe/Asset.h | |
parent | 70b1bf50de703330436f2ae9cb103fe33cbb567e (diff) | |
parent | 115d6f50152dc018073345800ca90b85846ebaa9 (diff) |
merge `master` into `loek/scripts`
Diffstat (limited to 'src/crepe/Asset.h')
-rw-r--r-- | src/crepe/Asset.h | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h deleted file mode 100644 index 9051c5e..0000000 --- a/src/crepe/Asset.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once - -#include <fstream> -#include <iostream> -#include <string> - -namespace crepe { - -/** - * \brief Asset location helper - * - * This class is used to locate and canonicalize paths to game asset files, and should *always* - * be used when retrieving files from disk. - */ -class Asset { -public: - /** - * \param src Unique identifier to asset - */ - Asset(const std::string & src); - -public: - /** - * \brief Get an input stream to the contents of this asset - * \return Input stream with file contents - */ - std::istream & get_stream(); - /** - * \brief Get the canonical path to this asset - * \return Canonical path to this asset - */ - const std::string & get_canonical() const; - -private: - //! Canonical path to asset - const std::string src; - //! File handle (stream) - std::ifstream file; -}; - -} // namespace crepe |