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authormax-001 <maxsmits21@knpmail.nl>2024-10-09 10:54:50 +0200
committermax-001 <maxsmits21@knpmail.nl>2024-10-09 10:54:50 +0200
commitf5b4e2c84326bd96c78ad1f6e4481c1970e54444 (patch)
treeaa75ef01ace01d86ffda93632e0b40dc11e0dcbc /src/crepe/Asset.h
parent765550bce8a81c6f0c79c0083b14ef68e0c900b2 (diff)
parent6b7a670d60fec808e4fd1fcf3a8df2c503dcbdf4 (diff)
Merge remote-tracking branch 'origin/master' into max/POC-ECS-homemade
Diffstat (limited to 'src/crepe/Asset.h')
-rw-r--r--src/crepe/Asset.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h
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--- /dev/null
+++ b/src/crepe/Asset.h
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+#pragma once
+
+#include <fstream>
+#include <iostream>
+#include <string>
+
+namespace crepe {
+
+/**
+ * \brief Asset location helper
+ *
+ * This class is used to locate and canonicalize paths to game asset files, and
+ * should *always* be used when retrieving files from disk.
+ */
+class Asset {
+public:
+ /**
+ * \param src Unique identifier to asset
+ */
+ Asset(const std::string & src);
+
+public:
+ //! Get an input stream to the contents of this resource
+ const std::istream & read();
+ //! Get the canonical path to this resource
+ const char * canonical();
+
+private:
+ std::string src;
+ std::ifstream file;
+};
+
+} // namespace crepe