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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
commit | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (patch) | |
tree | 3dd74938da60a0de1a77360280c15ff8949d02cf /src/crepe/Asset.h | |
parent | 424611c6016e4a189e3a887fabe8e45b637e80f4 (diff) | |
parent | b597af6c64ccf50c7f92a2b78e7950ee3ab230f7 (diff) |
Merge branch 'loek/wrap'
Diffstat (limited to 'src/crepe/Asset.h')
-rw-r--r-- | src/crepe/Asset.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/Asset.h b/src/crepe/Asset.h index 0cb5834..ef20647 100644 --- a/src/crepe/Asset.h +++ b/src/crepe/Asset.h @@ -9,8 +9,8 @@ namespace crepe { /** * \brief Asset location helper * - * This class is used to locate and canonicalize paths to game asset files, and - * should *always* be used when retrieving files from disk. + * This class is used to locate and canonicalize paths to game asset files, and should *always* + * be used when retrieving files from disk. */ class Asset { public: |