diff options
author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 19:57:44 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 19:57:44 +0200 |
commit | edbb6c892299e3b7f93638abcc9e55b2cfce2358 (patch) | |
tree | d9c306af19636f5c757397ec1c1a157a93c12f0c /resource-manager/tiledMap.cpp | |
parent | 1b96c6e3c57b9d1dc5fb02cbd24b625d7f7f5b05 (diff) | |
parent | eaa05e7a981b0f581f5393882e4753d9294a3dba (diff) |
merge with niels/rendering
Diffstat (limited to 'resource-manager/tiledMap.cpp')
-rw-r--r-- | resource-manager/tiledMap.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/resource-manager/tiledMap.cpp b/resource-manager/tiledMap.cpp new file mode 100644 index 0000000..659c1fa --- /dev/null +++ b/resource-manager/tiledMap.cpp @@ -0,0 +1,72 @@ + + + + +#include "tiledMap.h" +#include "TextureMap.h" +#include "map_layer.h" +#include <SDL_render.h> +#include <cassert> +#include <iostream> +#include <ostream> +#include <string> +#include <tmxlite/Layer.hpp> +#include <tmxlite/Map.hpp> + + +TiledMap::TiledMap(const std::string& content){ + if(m_TmxMap.loadFromString(content, "../../asset/tiled/")){ + std::cout << "Map loaded correctly " << std::endl; + } +} + +TiledMap::~TiledMap(){ + for(const auto& r : m_MapTextures){ + delete r; + } + m_MapTextures.clear(); + + for(const auto& m : m_RenderLayers){ + delete m; + } + m_RenderLayers.clear(); +} + + +void TiledMap::SetRenderer(SDL_Renderer& renderer){ + this->m_Renderer = &renderer; + this->SetMapTextures(); + this->SetMapLayers(); +} + +void TiledMap::draw() const{ + for(const auto& l : m_RenderLayers){ + l->draw(m_Renderer); + } +} + +void TiledMap::SetMapTextures(){ + const auto& tileSets = m_TmxMap.getTilesets(); + assert(~tileSets.empty()); + + std::cout << "Processing SetMapTextures " << std::endl; + + for (const auto& ts : tileSets ) { + m_MapTextures.emplace_back(new TextureMap); + if(!m_MapTextures.back()->loadFromFile(ts.getImagePath(), m_Renderer)){ + std::cerr << "Failed opening " << ts.getImagePath() << "\n"; + } + } +} + +void TiledMap::SetMapLayers(){ + const auto& mapLayers = m_TmxMap.getLayers(); + + std::cout << "Processing SetMapLayers " << std::endl; + for(auto i = 0u; i < mapLayers.size(); ++i){ + if (mapLayers[i]->getType() == tmx::Layer::Type::Tile) { + m_RenderLayers.emplace_back(new MapLayer); + m_RenderLayers.back()->create(this->m_TmxMap, i, this->m_MapTextures); + } + } +} |