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authorjaroWMR <jarorutjes07@gmail.com>2024-10-23 19:57:44 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-23 19:57:44 +0200
commitedbb6c892299e3b7f93638abcc9e55b2cfce2358 (patch)
treed9c306af19636f5c757397ec1c1a157a93c12f0c /resource-manager/tiledMap.cpp
parent1b96c6e3c57b9d1dc5fb02cbd24b625d7f7f5b05 (diff)
parenteaa05e7a981b0f581f5393882e4753d9294a3dba (diff)
merge with niels/rendering
Diffstat (limited to 'resource-manager/tiledMap.cpp')
-rw-r--r--resource-manager/tiledMap.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/resource-manager/tiledMap.cpp b/resource-manager/tiledMap.cpp
new file mode 100644
index 0000000..659c1fa
--- /dev/null
+++ b/resource-manager/tiledMap.cpp
@@ -0,0 +1,72 @@
+
+
+
+
+#include "tiledMap.h"
+#include "TextureMap.h"
+#include "map_layer.h"
+#include <SDL_render.h>
+#include <cassert>
+#include <iostream>
+#include <ostream>
+#include <string>
+#include <tmxlite/Layer.hpp>
+#include <tmxlite/Map.hpp>
+
+
+TiledMap::TiledMap(const std::string& content){
+ if(m_TmxMap.loadFromString(content, "../../asset/tiled/")){
+ std::cout << "Map loaded correctly " << std::endl;
+ }
+}
+
+TiledMap::~TiledMap(){
+ for(const auto& r : m_MapTextures){
+ delete r;
+ }
+ m_MapTextures.clear();
+
+ for(const auto& m : m_RenderLayers){
+ delete m;
+ }
+ m_RenderLayers.clear();
+}
+
+
+void TiledMap::SetRenderer(SDL_Renderer& renderer){
+ this->m_Renderer = &renderer;
+ this->SetMapTextures();
+ this->SetMapLayers();
+}
+
+void TiledMap::draw() const{
+ for(const auto& l : m_RenderLayers){
+ l->draw(m_Renderer);
+ }
+}
+
+void TiledMap::SetMapTextures(){
+ const auto& tileSets = m_TmxMap.getTilesets();
+ assert(~tileSets.empty());
+
+ std::cout << "Processing SetMapTextures " << std::endl;
+
+ for (const auto& ts : tileSets ) {
+ m_MapTextures.emplace_back(new TextureMap);
+ if(!m_MapTextures.back()->loadFromFile(ts.getImagePath(), m_Renderer)){
+ std::cerr << "Failed opening " << ts.getImagePath() << "\n";
+ }
+ }
+}
+
+void TiledMap::SetMapLayers(){
+ const auto& mapLayers = m_TmxMap.getLayers();
+
+ std::cout << "Processing SetMapLayers " << std::endl;
+ for(auto i = 0u; i < mapLayers.size(); ++i){
+ if (mapLayers[i]->getType() == tmx::Layer::Type::Tile) {
+ m_RenderLayers.emplace_back(new MapLayer);
+ m_RenderLayers.back()->create(this->m_TmxMap, i, this->m_MapTextures);
+ }
+ }
+}