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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-09-22 10:58:21 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-09-22 10:58:21 +0200
commit765485ced528ca2f4cf644a1503b9446c5826731 (patch)
treee9d35c04a8768afb38873daa31d1b47a3da93e54 /resource-manager/spritesheet.h
parent507a97739726feb74ffa91e317ead1773183ccbf (diff)
spritesheet werkt
Diffstat (limited to 'resource-manager/spritesheet.h')
-rw-r--r--resource-manager/spritesheet.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/resource-manager/spritesheet.h b/resource-manager/spritesheet.h
new file mode 100644
index 0000000..022b6cf
--- /dev/null
+++ b/resource-manager/spritesheet.h
@@ -0,0 +1,27 @@
+#pragma once
+
+
+
+
+#include <SDL_rect.h>
+#include <SDL_render.h>
+#include <SDL_surface.h>
+#include <string>
+class SpriteSheet{
+
+
+public:
+ SpriteSheet(const std::string& path, SDL_Renderer& renderer, const int row, const int column);
+ ~SpriteSheet();
+
+
+ void select_sprite(const int x, const int y);
+ void draw_selected_sprite(SDL_Renderer* window_surface, SDL_Rect* position);
+ SDL_Surface* getSurface() const;
+
+private:
+ SDL_Rect m_clip;
+ SDL_Surface* m_spritesheet_image;
+ SDL_Texture * texture;
+
+};