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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-09-30 10:56:13 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-09-30 10:56:13 +0200
commita08f5acf483d5371ccab70ba75c39ac6a5f96ce7 (patch)
tree433be57896814c82625066ff901b1c7bc951c951 /resource-manager/resource_converter.h
parenta6f3b8c71513a1a7d416ec57627836ed4d9a7d94 (diff)
changed resource manager based on feedback
Diffstat (limited to 'resource-manager/resource_converter.h')
-rw-r--r--resource-manager/resource_converter.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/resource-manager/resource_converter.h b/resource-manager/resource_converter.h
new file mode 100644
index 0000000..d771163
--- /dev/null
+++ b/resource-manager/resource_converter.h
@@ -0,0 +1,24 @@
+#pragma once
+
+
+
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "tiledMap.h"
+
+#include <SDL_surface.h>
+
+class ResourceConverter{
+
+
+public:
+ ResourceConverter();
+ ~ResourceConverter();
+
+ SDL_Surface* FromStringToImage(const Texture&);
+ TiledMap FromStringToMap(const Map&);
+
+ //TODO:
+ //convertrs a string map into a real map:
+
+};