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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-09-25 16:31:22 +0200
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-09-25 16:31:22 +0200
commit9ab843567b27bd23eb7e0d2d4a48b78f7df93595 (patch)
tree5f580dfe75a2cf3148cdd3a9ff2b0b0930340ada /resource-manager/map_asset.h
parent35224c07549448e919a18a463e5dec81bbabf7c6 (diff)
testing map implementation
Diffstat (limited to 'resource-manager/map_asset.h')
-rw-r--r--resource-manager/map_asset.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/resource-manager/map_asset.h b/resource-manager/map_asset.h
new file mode 100644
index 0000000..39cb8f4
--- /dev/null
+++ b/resource-manager/map_asset.h
@@ -0,0 +1,35 @@
+#pragma once
+
+
+#include "TextureMap.h"
+#include "map_layer.h"
+#include "resource.h"
+#include <string>
+#include <tmxlite/Map.hpp>
+#include <vector>
+
+
+class Map : public Resource {
+
+public:
+ Map(const std::string& path);
+ ~Map();
+
+ void SetRenderer(SDL_Renderer&);
+ void draw() const;
+
+
+private:
+ void SetMapTextures();
+ void SetMapLayers();
+
+
+private:
+ tmx::Map m_Map;
+ std::vector<TextureMap*> m_MapTextures;
+ std::vector<MapLayer*> m_RenderLayers;
+
+ SDL_Renderer* m_Renderer;
+
+
+};