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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 21:54:28 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 21:54:28 +0200 |
commit | 9b7be419c9dcc6ebd1e504713c7b2676ca3d2fdf (patch) | |
tree | 97a2fc5ce1ec1345bd6f44889682ea9a2ffafd76 /mwe/resource-manager/resource_converter.h | |
parent | 080ad535e6fc6666b919b1a21b6986aaf9b678eb (diff) |
`clang-format`
Diffstat (limited to 'mwe/resource-manager/resource_converter.h')
-rw-r--r-- | mwe/resource-manager/resource_converter.h | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/mwe/resource-manager/resource_converter.h b/mwe/resource-manager/resource_converter.h index d771163..39493c1 100644 --- a/mwe/resource-manager/resource_converter.h +++ b/mwe/resource-manager/resource_converter.h @@ -1,24 +1,20 @@ #pragma once - - #include "Image_asset.h" #include "map_asset.h" #include "tiledMap.h" #include <SDL_surface.h> -class ResourceConverter{ +class ResourceConverter { - public: ResourceConverter(); ~ResourceConverter(); - SDL_Surface* FromStringToImage(const Texture&); - TiledMap FromStringToMap(const Map&); + SDL_Surface * FromStringToImage(const Texture &); + TiledMap FromStringToMap(const Map &); //TODO: //convertrs a string map into a real map: - }; |