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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-24 10:52:21 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-24 10:52:21 +0200
commit39054829fa69bcfa2b468015dc3852a2f8deac9f (patch)
treee7726d90fb3c23a15919360dd10bdf709e7e087a /mwe/resource-manager/resource_converter.h
parentdd9940720cde6975f79d65e08075687c47f0aec6 (diff)
parent5447ddd896eb49ea9fd9f9191a277fd1d5730aa3 (diff)
merge master into loek/config
Diffstat (limited to 'mwe/resource-manager/resource_converter.h')
-rw-r--r--mwe/resource-manager/resource_converter.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/resource-manager/resource_converter.h b/mwe/resource-manager/resource_converter.h
new file mode 100644
index 0000000..39493c1
--- /dev/null
+++ b/mwe/resource-manager/resource_converter.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "tiledMap.h"
+
+#include <SDL_surface.h>
+
+class ResourceConverter {
+
+public:
+ ResourceConverter();
+ ~ResourceConverter();
+
+ SDL_Surface * FromStringToImage(const Texture &);
+ TiledMap FromStringToMap(const Map &);
+
+ //TODO:
+ //convertrs a string map into a real map:
+};