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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:52:21 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:52:21 +0200 |
commit | 39054829fa69bcfa2b468015dc3852a2f8deac9f (patch) | |
tree | e7726d90fb3c23a15919360dd10bdf709e7e087a /mwe/resource-manager/resource_converter.h | |
parent | dd9940720cde6975f79d65e08075687c47f0aec6 (diff) | |
parent | 5447ddd896eb49ea9fd9f9191a277fd1d5730aa3 (diff) |
merge master into loek/config
Diffstat (limited to 'mwe/resource-manager/resource_converter.h')
-rw-r--r-- | mwe/resource-manager/resource_converter.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/resource-manager/resource_converter.h b/mwe/resource-manager/resource_converter.h new file mode 100644 index 0000000..39493c1 --- /dev/null +++ b/mwe/resource-manager/resource_converter.h @@ -0,0 +1,20 @@ +#pragma once + +#include "Image_asset.h" +#include "map_asset.h" +#include "tiledMap.h" + +#include <SDL_surface.h> + +class ResourceConverter { + +public: + ResourceConverter(); + ~ResourceConverter(); + + SDL_Surface * FromStringToImage(const Texture &); + TiledMap FromStringToMap(const Map &); + + //TODO: + //convertrs a string map into a real map: +}; |