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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
commit8e3367b186e60eb1e33bf58a066823cb00a7566e (patch)
treec4038a31993767276efec5fa1b1a37dff3b79465 /mwe/resource-manager/resource_converter.h
parentb7df77d6cc26cb9ee46891d7108f01734b3104dd (diff)
parent35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff)
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'mwe/resource-manager/resource_converter.h')
-rw-r--r--mwe/resource-manager/resource_converter.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/mwe/resource-manager/resource_converter.h b/mwe/resource-manager/resource_converter.h
new file mode 100644
index 0000000..39493c1
--- /dev/null
+++ b/mwe/resource-manager/resource_converter.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include "Image_asset.h"
+#include "map_asset.h"
+#include "tiledMap.h"
+
+#include <SDL_surface.h>
+
+class ResourceConverter {
+
+public:
+ ResourceConverter();
+ ~ResourceConverter();
+
+ SDL_Surface * FromStringToImage(const Texture &);
+ TiledMap FromStringToMap(const Map &);
+
+ //TODO:
+ //convertrs a string map into a real map:
+};