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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-12 19:52:11 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-12 19:52:11 +0100
commitfabdc6e27bdb41042d7a530c5f2440ca5a330118 (patch)
treee825032e275e00961e509da828e835febaa63bce /mwe/resource-manager/constants.h
parent0d88ba90c55c0df97e418ce36c435955481b2850 (diff)
Adjusted rendering so that now a gameobject can have multiple sprites with particles and another texture
Diffstat (limited to 'mwe/resource-manager/constants.h')
0 files changed, 0 insertions, 0 deletions