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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 21:27:01 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 21:27:01 +0200 |
commit | 080ad535e6fc6666b919b1a21b6986aaf9b678eb (patch) | |
tree | f4d96cb68769ddd06087977ad7d26c3fd31ff4e8 /mwe/resource-manager/CMakeLists.txt | |
parent | de356f60b91fab37b1456992dc66ada8bd8e4dd7 (diff) |
initial nitpicking
Diffstat (limited to 'mwe/resource-manager/CMakeLists.txt')
-rw-r--r-- | mwe/resource-manager/CMakeLists.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/mwe/resource-manager/CMakeLists.txt b/mwe/resource-manager/CMakeLists.txt new file mode 100644 index 0000000..bbee3dc --- /dev/null +++ b/mwe/resource-manager/CMakeLists.txt @@ -0,0 +1,40 @@ +cmake_minimum_required(VERSION 3.28) + +SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/") +# Set C and C++ standards +set(CMAKE_C_STANDARD 11) +set(CMAKE_CXX_STANDARD 20) +set(CMAKE_EXPORT_COMPILE_COMMANDS 1) + +# Enable debug features +set(CMAKE_BUILD_TYPE Debug) +add_compile_definitions(DEBUG) + +# Project name and supported languages +project(crepe C CXX) + +find_package(TMXLITE REQUIRED) +find_package(SDL2 REQUIRED) +find_package(SDL2_image REQUIRED) + + +# Add all source files to the executable +add_executable(main + main.cpp + Audio_asset.cpp + Image_asset.cpp + resource_fabricator.cpp + tiledMap.cpp + resource_manager.cpp + resource_converter.cpp + spritesheet.cpp + constants.cpp + map_asset.cpp + map_layer.cpp + TextureMap.cpp +) + +target_include_directories(main PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${TMXLITE_INCLUDE_DIR} .) + +target_link_libraries(main PRIVATE ${SDL2_LIBRARIES} SDL2_image::SDL2_image ${TMXLITE_LIBRARIES} ) + |