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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-12 19:59:21 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-12 19:59:21 +0100
commit8850ba096b6b4ae2dc3a813620dd35433b3c6c55 (patch)
tree6d2dc47bfc543225963ec4bbceefc55ea71fed65 /mwe/gameloop
parent8524865e9a62974f77f63d70929000fc63c679d7 (diff)
parentf2509e89c02894ebd3ad992324eb300103621d26 (diff)
Merge branch 'master' into niels/RenderingParticle
Diffstat (limited to 'mwe/gameloop')
-rw-r--r--mwe/gameloop/src/gameObject.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp
index 78217c4..b33dc78 100644
--- a/mwe/gameloop/src/gameObject.cpp
+++ b/mwe/gameloop/src/gameObject.cpp
@@ -26,5 +26,10 @@ void GameObject::setVelY(float value) { velY = value; }
GameObject::GameObject(std::string name, float x, float y, float width,
float height, float velX, float velY)
- : name(name), x(x), y(y), width(width), height(height), velX(velX),
+ : name(name),
+ x(x),
+ y(y),
+ width(width),
+ height(height),
+ velX(velX),
velY(velY) {}