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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 15:08:31 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 15:08:31 +0100 |
commit | fee42c67918a9370f7f4e074dba9a677afccf90b (patch) | |
tree | c5ed200e3c584fafc4c6bd3df48adeed3cfbd31d /mwe/gameloop/versions | |
parent | ed1403aea4412bd479244eae8e2940190e71cd28 (diff) | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
Diffstat (limited to 'mwe/gameloop/versions')
-rw-r--r-- | mwe/gameloop/versions/delayBased.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/mwe/gameloop/versions/delayBased.cpp b/mwe/gameloop/versions/delayBased.cpp index 253a03a..634de9c 100644 --- a/mwe/gameloop/versions/delayBased.cpp +++ b/mwe/gameloop/versions/delayBased.cpp @@ -32,8 +32,7 @@ void LoopManager::setup() { LoopTimer::getInstance().setFPS(210); for (int i = 0; i < 2; i++) { - GameObject * square2 - = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0); + GameObject * square2 = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0); objectList.push_back(square2); } } |