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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 14:27:58 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 14:27:58 +0100
commit03e493012edc106b00bc5676c1830ce2085a7ff9 (patch)
treeff06d4314552e82f98d08c52d7a15edb3a74436e /mwe/gameloop/versions/delayBased.cpp
parent21f5b66d0bcc13d903800adf3bb614e380ff8591 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
Merge remote-tracking branch 'origin/master' into niels/sorting_rendering
Diffstat (limited to 'mwe/gameloop/versions/delayBased.cpp')
-rw-r--r--mwe/gameloop/versions/delayBased.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/mwe/gameloop/versions/delayBased.cpp b/mwe/gameloop/versions/delayBased.cpp
index 253a03a..634de9c 100644
--- a/mwe/gameloop/versions/delayBased.cpp
+++ b/mwe/gameloop/versions/delayBased.cpp
@@ -32,8 +32,7 @@ void LoopManager::setup() {
LoopTimer::getInstance().setFPS(210);
for (int i = 0; i < 2; i++) {
- GameObject * square2
- = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0);
+ GameObject * square2 = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0);
objectList.push_back(square2);
}
}