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author | JAROWMR <jarorutjes07@gmail.com> | 2024-11-19 20:49:09 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-11-19 20:49:09 +0100 |
commit | 0f9f379a4dec7ad9d1dce30af5e2259931692c5f (patch) | |
tree | d84a76559d99fd6a3541d0087538564d79e39470 /mwe/gameloop/versions/delayBased.cpp | |
parent | 38a2476bcfa41b6d83a9a72d35f5acb684dc87fd (diff) | |
parent | 0476a8e9dbe7afb422862f7b1c15aaed7f3c416e (diff) |
merge with master
Diffstat (limited to 'mwe/gameloop/versions/delayBased.cpp')
-rw-r--r-- | mwe/gameloop/versions/delayBased.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/mwe/gameloop/versions/delayBased.cpp b/mwe/gameloop/versions/delayBased.cpp index 253a03a..634de9c 100644 --- a/mwe/gameloop/versions/delayBased.cpp +++ b/mwe/gameloop/versions/delayBased.cpp @@ -32,8 +32,7 @@ void LoopManager::setup() { LoopTimer::getInstance().setFPS(210); for (int i = 0; i < 2; i++) { - GameObject * square2 - = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0); + GameObject * square2 = new GameObject("square2", i * 40, i * 40, 20, 20, 0, 0); objectList.push_back(square2); } } |