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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-12 19:59:21 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-12 19:59:21 +0100 |
commit | 8850ba096b6b4ae2dc3a813620dd35433b3c6c55 (patch) | |
tree | 6d2dc47bfc543225963ec4bbceefc55ea71fed65 /mwe/gameloop/src | |
parent | 8524865e9a62974f77f63d70929000fc63c679d7 (diff) | |
parent | f2509e89c02894ebd3ad992324eb300103621d26 (diff) |
Merge branch 'master' into niels/RenderingParticle
Diffstat (limited to 'mwe/gameloop/src')
-rw-r--r-- | mwe/gameloop/src/gameObject.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp index 78217c4..b33dc78 100644 --- a/mwe/gameloop/src/gameObject.cpp +++ b/mwe/gameloop/src/gameObject.cpp @@ -26,5 +26,10 @@ void GameObject::setVelY(float value) { velY = value; } GameObject::GameObject(std::string name, float x, float y, float width, float height, float velX, float velY) - : name(name), x(x), y(y), width(width), height(height), velX(velX), + : name(name), + x(x), + y(y), + width(width), + height(height), + velX(velX), velY(velY) {} |