diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-11 21:32:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-11 21:32:30 +0100 |
commit | a6803980f1e74ecf1abb007b7c77f00d2cd92c43 (patch) | |
tree | 425ca961b27117d6e5d5fa0ae5cfca93351e0b33 /mwe/gameloop/src | |
parent | 6bc0025e4c24ed6659d993f3469c10615fb0e273 (diff) | |
parent | 525636bb2158ecea68ebb9d6b8d2dc722524c5e5 (diff) |
merge master into loek/doxygen
Diffstat (limited to 'mwe/gameloop/src')
-rw-r--r-- | mwe/gameloop/src/gameObject.cpp | 5 | ||||
-rw-r--r-- | mwe/gameloop/src/loopManager.cpp | 10 | ||||
-rw-r--r-- | mwe/gameloop/src/window.cpp | 6 |
3 files changed, 13 insertions, 8 deletions
diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp index 809e25f..31503d1 100644 --- a/mwe/gameloop/src/gameObject.cpp +++ b/mwe/gameloop/src/gameObject.cpp @@ -24,8 +24,9 @@ void GameObject::setVelX(float value) { velX = value; } void GameObject::setVelY(float value) { velY = value; } -GameObject::GameObject(std::string name, float x, float y, float width, float height, - float velX, float velY) +GameObject::GameObject( + std::string name, float x, float y, float width, float height, float velX, float velY +) : name(name), x(x), y(y), diff --git a/mwe/gameloop/src/loopManager.cpp b/mwe/gameloop/src/loopManager.cpp index fb06995..70cea4c 100644 --- a/mwe/gameloop/src/loopManager.cpp +++ b/mwe/gameloop/src/loopManager.cpp @@ -18,11 +18,13 @@ void LoopManager::processInput() { if (event.key.keysym.sym == SDLK_ESCAPE) { gameRunning = false; } else if (event.key.keysym.sym == SDLK_i) { - LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale() - + 0.1); + LoopTimer::getInstance().setGameScale( + LoopTimer::getInstance().getGameScale() + 0.1 + ); } else if (event.key.keysym.sym == SDLK_k) { - LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale() - - 0.1); + LoopTimer::getInstance().setGameScale( + LoopTimer::getInstance().getGameScale() - 0.1 + ); } break; diff --git a/mwe/gameloop/src/window.cpp b/mwe/gameloop/src/window.cpp index 8f802e1..df17773 100644 --- a/mwe/gameloop/src/window.cpp +++ b/mwe/gameloop/src/window.cpp @@ -36,8 +36,10 @@ bool WindowManager::initWindow() { fprintf(stderr, "Error inititalising SDL.\n"); return false; } - window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, - SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); + window = SDL_CreateWindow( + "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, + SCREEN_HEIGHT, SDL_WINDOW_SHOWN + ); if (!window) { fprintf(stderr, "Error creating SDL Window. \n"); return false; |